All Classes and Interfaces

Class
Description
One thing that happened in the cloud.
A player, and which backend they are on.
Where a plugin hears about things happening in the cloud.
A group of servers, as the operator last described it.
Which sizing rule this group answers to.
One group in a NetworkStatus.
One server or proxy in a NetworkStatus.
The answer to SpawneryApi.status(): this network's usage and tick rates, never anything outside its namespace.
One proxy of this network, as the operator last described it.
A Velocity proxy's view of itself.
A hold that keeps this server out of readiness until it is released.
What a set of pods uses right now, and what they asked for.
One generation of a private server's world that SpawneryApi.restoreWorld(java.lang.String, java.lang.String, long) can go back to.
What this process is, in the network's own vocabulary.
One backend, as the operator last described it.
Where a server is in its life, in the operator's own vocabulary.
The resources of one private server, as quantities in Kubernetes notation.
A Paper backend's view of itself.
How a plugin gets a SpawneryApi, in one line and the same line on both platforms.
What a plugin can ask the cloud, from either side of the proxy.
Thrown by Spawnery.api() when no agent has installed one.
What a plugin chooses for one private server it starts; see SpawneryApi.startServer(String, String, StartOptions).
 
Where a player is to be sent.